Specifically for this week I’m finishing up and finding the most suitable way to script using my Save Manager to save the burgers that the play has cooked. I’m reaching out to some of my close friends on how to save a specific variable only for the game, so that it can be tracked and used by the player. This will then lead up to the shop, which I actually have already designed on how that system will work and go! Next week will show the insert of the burgers that are cooked, and as well as a quick preview of the system working and going!