{"id":154,"date":"2021-11-17T05:43:26","date_gmt":"2021-11-17T05:43:26","guid":{"rendered":"http:\/\/carlsharkey.com\/?p=154"},"modified":"2021-11-17T05:43:26","modified_gmt":"2021-11-17T05:43:26","slug":"week-8-oculus-compatibility-troubles","status":"publish","type":"post","link":"https:\/\/carlsharkey.com\/index.php\/2021\/11\/17\/week-8-oculus-compatibility-troubles\/","title":{"rendered":"Week #8 &#8211; Oculus Compatibility Troubles"},"content":{"rendered":"<body>\n<p>So this will be another short blog post but its quite the update.<\/p>\n\n\n\n<p>Recently I\u2019ve been extremely busy with stuff like internship and other classes, especially with how far I\u2019m into the semester. The 3D Modelling of the Utensil gun is going on a pause until I fix this main issue otherwise, which was mentioned in last weeks thing. Mainly, I\u2019ve been having a lot of AC issues at dorm, where my room is constantly like a heat wave and it\u2019s been really unhealthy for me and uncomfortable to live in. I\u2019ve done my best to work around the conditions but it\u2019s really been quite a mess here at Blackstone in terms of the AC Unit. Now with all those problems out, there\u2019s been a problem I\u2019ve been having with Oculus Support. Oculus requires that you build the game with a .apk instead of a .exe because it\u2019s a android based operating system, meaning that when you build a .apk in Unity, it means that there shouldn\u2019t be any code or scripts compiling when its building, or else it will error out. I wanted to talk to Ulm into how to convert a game meant for SteamVR and make it compatible with both SteamVR &amp; OculusVR. One of my classmates Zach mentioned a good idea where I can make 3 separate branches, 1 that I work on, 1 that is for Oculus Builds, and 1 that is for SteamVR builds, where on the Oculus side, I can delete everything that has to do with SteamVR in order for Oculus to run successfully.<\/p>\n<\/body>","protected":false},"excerpt":{"rendered":"<p>So this will be another short blog post but its quite the update. Recently I\u2019ve [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-154","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/carlsharkey.com\/index.php\/wp-json\/wp\/v2\/posts\/154","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/carlsharkey.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/carlsharkey.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/carlsharkey.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/carlsharkey.com\/index.php\/wp-json\/wp\/v2\/comments?post=154"}],"version-history":[{"count":1,"href":"https:\/\/carlsharkey.com\/index.php\/wp-json\/wp\/v2\/posts\/154\/revisions"}],"predecessor-version":[{"id":157,"href":"https:\/\/carlsharkey.com\/index.php\/wp-json\/wp\/v2\/posts\/154\/revisions\/157"}],"wp:attachment":[{"href":"https:\/\/carlsharkey.com\/index.php\/wp-json\/wp\/v2\/media?parent=154"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/carlsharkey.com\/index.php\/wp-json\/wp\/v2\/categories?post=154"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/carlsharkey.com\/index.php\/wp-json\/wp\/v2\/tags?post=154"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}